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seanpringle
2012-08-31 13:46:55 +10:00
parent 7e6b09d29f
commit 49709ee440

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@@ -5,6 +5,7 @@ cerberus
* Static tiling; you get just three fixed asymmetric tiles and windows never move automatically.
* Bare minimum EWMH to support panels and [simpleswitcher](https://github.com/seanpringle/simpleswitcher)
* A few keyboard controls for moving, focusing, cycling, closing.
* Transient windows and dialogs are centered on parent, not tiled.
* config.h for customization of borders and keys.
### The Layout
@@ -12,9 +13,31 @@ cerberus
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| | |
| | |
| | |
| | |
| | 2 |
| 1 | |
| |---------|
| | |
| | |
| | 3 |
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### Philosophy
* Asymmetric tiling layouts are more useful than symmetric ones.
* A master/stack layout is good, but only if the stack is asymmetric.
* Static tiling is more useful than dynamic tiling or floating.
* Windows moving around without user input is a crime.
* Having a choice of tiling layouts at run time is distracting.
* Make the layout choice once at build time and get on with work.
* Apps that remember their size can handily be placed back in the correct tile.
* Three tiles suffice because:
* App windows are always one of four types:
1. Large work-being-done apps
2. Medium monitoring-something apps
3. Small background-chat-music apps
4. Apps people should not use ;-)
* Focus-follows-mouse is annoying.
* 2/3 is a nice fraction.