multi-head support
This commit is contained in:
170
cerberus.c
170
cerberus.c
@@ -150,6 +150,7 @@ void ewmh_active_window(Window w)
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// build a client struct
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client* window_client(Window win)
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{
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int i;
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if (win == None) return NULL;
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client *c = calloc(1, sizeof(client));
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@@ -170,8 +171,15 @@ client* window_client(Window win)
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c->trans = c->transient_for ? 1:0;
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c->spot = c->attr.x > screen_x+screen_w/2
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? (c->attr.y > screen_y+screen_h/2 ? SPOT3: SPOT2)
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for (i = 0; i < nmonitors; i++)
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if (INTERSECT(monitors[i].x, monitors[i].y, monitors[i].w, monitors[i].h,
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c->attr.x, c->attr.y, c->attr.width, c->attr.height))
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{ c->monitor = i; break; }
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monitor *m = &monitors[c->monitor];
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c->spot = c->attr.x > m->x + m->w/2
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? (c->attr.y > m->y + m->h/2 ? SPOT3: SPOT2)
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: SPOT1;
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if (c->visible)
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@@ -203,6 +211,7 @@ void windows_visible(stack *s)
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memmove(s, &inplay, sizeof(stack));
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return;
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}
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s->depth = 0;
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unsigned int nwins; int i; Window w1, w2, *wins;
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if (XQueryTree(display, root, &w1, &w2, &wins, &nwins) && wins)
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{
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@@ -310,40 +319,43 @@ void client_position(client *c, int x, int y, int w, int h)
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if (w < sw) x += (sw-w)/2;
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if (h < sh) y += (sh-h)/2;
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monitor *m = &monitors[c->monitor];
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// bump onto screen
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x = MAX(0, MIN(x, screen_x + screen_w - w - BORDER*2));
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y = MAX(0, MIN(y, screen_y + screen_h - h - BORDER*2));
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x = MAX(0, MIN(x, m->x + m->w - w - BORDER*2));
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y = MAX(0, MIN(y, m->y + m->h - h - BORDER*2));
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XMoveResizeWindow(display, c->window, x, y, w, h);
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}
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// return co-ords for a screen "spot"
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void spot_xywh(int spot, int *x, int *y, int *w, int *h)
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void spot_xywh(int spot, int mon, int *x, int *y, int *w, int *h)
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{
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spot = MAX(SPOT1, MIN(SPOT3, spot));
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monitor *m = &monitors[MIN(nmonitors-1, MAX(0, mon))];
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int width_spot1 = (double)screen_w / 100 * MIN(90, MAX(10, SPOT1_WIDTH_PCT));
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int height_spot2 = (double)screen_h / 100 * MIN(90, MAX(10, SPOT2_HEIGHT_PCT));
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int width_spot1 = (double)m->w / 100 * MIN(90, MAX(10, SPOT1_WIDTH_PCT));
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int height_spot2 = (double)m->h / 100 * MIN(90, MAX(10, SPOT2_HEIGHT_PCT));
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// default, left 2/3 of screen
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*x = screen_x, *y = screen_y, *w = width_spot1, *h = screen_h;
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*x = m->x, *y = m->y, *w = width_spot1, *h = m->h;
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switch (spot)
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{
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// right top 2/9 of screen
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case SPOT2:
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*x = screen_x + width_spot1;
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*y = screen_y;
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*w = screen_w - width_spot1;
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*x = m->x + width_spot1;
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*y = m->y;
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*w = m->w - width_spot1;
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*h = height_spot2;
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break;
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// right bottom 1/9 of screen
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case SPOT3:
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*x = screen_x + width_spot1;
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*y = screen_y + height_spot2;
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*w = screen_w - width_spot1;
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*h = screen_h - height_spot2;
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*x = m->x + width_spot1;
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*y = m->y + height_spot2;
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*w = m->w - width_spot1;
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*h = m->h - height_spot2;
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break;
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}
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}
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@@ -361,7 +373,7 @@ void client_spot(client *c, int spot, int force)
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spot = t->spot;
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client_free(t);
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}
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spot_xywh(spot, &x, &y, &w, &h);
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spot_xywh(spot, c->monitor, &x, &y, &w, &h);
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if (c->type == atoms[_NET_WM_WINDOW_TYPE_DIALOG])
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{
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@@ -378,15 +390,15 @@ void client_spot(client *c, int spot, int force)
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// cycle through windows in a screen "spot"
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void client_cycle(client *c)
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{
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spot_active(c->spot, c->window);
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spot_active(c->spot, c->monitor, c->window);
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client_lower(c);
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}
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// find a window within a screen "spot" and raise/activate
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Window spot_active(int spot, Window except)
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Window spot_active(int spot, int mon, Window except)
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{
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int x, y, w, h;
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spot_xywh(spot, &x, &y, &w, &h);
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spot_xywh(spot, mon, &x, &y, &w, &h);
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int i; stack wins;
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memset(&wins, 0, sizeof(stack));
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@@ -489,6 +501,7 @@ void client_active(client *c)
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Window old = current;
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current = c->window;
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current_spot = c->spot;
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current_mon = c->monitor;
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if (old && (o = window_client(old)))
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{
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@@ -602,14 +615,21 @@ void map_request(XMapEvent *e)
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int x, y, w, h;
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spot = SPOT1;
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spot_xywh(SPOT2, &x, &y, &w, &h);
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spot_xywh(SPOT2, c->monitor, &x, &y, &w, &h);
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if (c->attr.width <= w && c->attr.height <= h)
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spot = SPOT2;
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spot_xywh(SPOT3, &x, &y, &w, &h);
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spot_xywh(SPOT3, c->monitor, &x, &y, &w, &h);
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if (c->attr.width <= w && c->attr.height <= h)
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spot = SPOT3;
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}
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int monitor = MAX(nmonitors-1, MIN(0, MONITOR_START));
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if (MONITOR_START == MONITOR_CURRENT)
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monitor = current_mon;
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c->monitor = monitor;
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client_spot(c, spot, 0);
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}
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client_free(c);
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@@ -642,12 +662,12 @@ void map_notify(XMapEvent *e)
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void unmap_notify(XUnmapEvent *e)
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{
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if (e->window == current && !spot_active(current_spot, current))
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if (e->window == current && !spot_active(current_spot, current_mon, current))
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{
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// find something to activate
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if (!spot_active(SPOT1, current)
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&& !spot_active(SPOT2, current)
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&& !spot_active(SPOT3, current))
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if (!spot_active(SPOT1, current_mon, current)
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&& !spot_active(SPOT2, current_mon, current)
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&& !spot_active(SPOT3, current_mon, current))
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current = None;
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}
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@@ -695,23 +715,37 @@ void key_press(XKeyEvent *e)
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client_cycle(c);
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break;
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case ACTION_OTHER:
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spot_active(c->spot, c->window);
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spot_active(c->spot, c->monitor, c->window);
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break;
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case ACTION_CLOSE:
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client_close(c);
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break;
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case ACTION_MOVE_MONITOR_INC:
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if (c->monitor < nmonitors-1)
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{
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c->monitor++;
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client_spot(c, c->spot, 1);
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}
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break;
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case ACTION_MOVE_MONITOR_DEC:
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if (c->monitor > 0)
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{
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c->monitor--;
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client_spot(c, c->spot, 1);
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}
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break;
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}
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}
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switch (act)
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{
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case ACTION_FOCUS_SPOT1:
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spot_active(SPOT1, None);
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spot_active(SPOT1, current_mon, None);
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break;
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case ACTION_FOCUS_SPOT2:
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spot_active(SPOT2, None);
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spot_active(SPOT2, current_mon, None);
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break;
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case ACTION_FOCUS_SPOT3:
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spot_active(SPOT3, None);
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spot_active(SPOT3, current_mon, None);
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break;
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case ACTION_COMMAND:
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exec_cmd(data);
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@@ -719,6 +753,24 @@ void key_press(XKeyEvent *e)
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case ACTION_FIND_OR_START:
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find_or_start(data);
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break;
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case ACTION_FOCUS_MONITOR_INC:
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if (current_mon < nmonitors-1)
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{
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if (spot_active(current_spot, current_mon+1, None)) break;
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if (spot_active(SPOT1, current_mon+1, None)) break;
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if (spot_active(SPOT2, current_mon+1, None)) break;
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if (spot_active(SPOT3, current_mon+1, None)) break;
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}
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break;
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case ACTION_FOCUS_MONITOR_DEC:
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if (current_mon > 0)
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{
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if (spot_active(current_spot, current_mon-1, None)) break;
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if (spot_active(SPOT1, current_mon-1, None)) break;
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if (spot_active(SPOT2, current_mon-1, None)) break;
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if (spot_active(SPOT3, current_mon-1, None)) break;
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}
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break;
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}
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client_free(c);
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ewmh_client_list();
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@@ -776,6 +828,7 @@ void focus_change(XFocusChangeEvent *e)
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int main(int argc, char *argv[])
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{
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int i, j;
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signal(SIGCHLD, catch_exit);
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if(!(display = XOpenDisplay(0))) return 1;
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@@ -784,10 +837,12 @@ int main(int argc, char *argv[])
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scr_id = DefaultScreen(display);
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root = DefaultRootWindow(display);
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xerror = XSetErrorHandler(oops);
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screen_x = 0;
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screen_y = 0;
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screen_w = WidthOfScreen(screen);
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screen_h = HeightOfScreen(screen);
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monitors[0].x = 0;
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monitors[0].y = 0;
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monitors[0].w = WidthOfScreen(screen);
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monitors[0].h = HeightOfScreen(screen);
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nmonitors = 1;
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XSelectInput(display, root, StructureNotifyMask | SubstructureRedirectMask | SubstructureNotifyMask);
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@@ -820,11 +875,10 @@ int main(int argc, char *argv[])
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stack wins;
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memset(&wins, 0, sizeof(stack));
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// panel struts
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windows_visible(&wins);
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current = None;
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current_spot = 0;
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inplay.depth = 0;
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for (i = 0; i < wins.depth; i++)
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{
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client *c = wins.clients[i];
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@@ -840,6 +894,41 @@ int main(int argc, char *argv[])
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struts[BOTTOM] = MAX(struts[BOTTOM], strut[BOTTOM]);
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}
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}
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client_free(c);
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}
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// support multi-head.
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if (XineramaIsActive(display))
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{
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XineramaScreenInfo *info = XineramaQueryScreens(display, &nmonitors);
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if (info)
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{
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nmonitors = MIN(nmonitors, MAX_MONITORS);
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for (i = 0; i < nmonitors; i++)
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{
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monitors[i].x = info[i].x_org;
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monitors[i].y = info[i].y_org + struts[TOP];
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monitors[i].w = info[i].width;
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monitors[i].h = info[i].height - struts[TOP] - struts[BOTTOM];
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if (!i)
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{
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monitors[i].x += struts[LEFT];
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monitors[i].w -= struts[LEFT];
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}
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if (i == nmonitors-1)
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{
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monitors[i].w -= struts[RIGHT];
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}
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}
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XFree(info);
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}
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}
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// setup exiting managable windows
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windows_visible(&wins);
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inplay.depth = 0;
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for (i = 0; i < wins.depth; i++)
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{
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client *c = wins.clients[i];
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if (c && c->manage)
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{
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window_listen(c->window);
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@@ -851,12 +940,9 @@ int main(int argc, char *argv[])
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if (c->visible)
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client_review(c);
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}
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client_free(c);
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}
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screen_x += struts[LEFT];
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screen_y += struts[TOP];
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screen_w -= struts[LEFT] + struts[RIGHT];
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screen_h -= struts[TOP] + struts[BOTTOM];
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// main event loop
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for (;;)
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{
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while (inplay.depth)
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