Merge branch 'master' into personal
This commit is contained in:
25
config.h
25
config.h
@@ -4,7 +4,6 @@
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#define BORDER_BLUR "Dark Gray"
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#define BORDER_FOCUS "Royal Blue"
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#define BORDER_URGENT "Red"
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#define BORDER_ABOVE "Dark Green"
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#define GAP 2
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// Title bar xft font
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@@ -51,19 +50,6 @@
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// If spot is not current, window won't steal focus.
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//#define SPOT_START SPOT1
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// If on multi-head, place windows on monitor N.
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// (0-based index, same order as xrandr list)
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//#define MONITOR_START 0
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// If on multi-head, place windows on monitor holding current window.
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#define MONITOR_START MONITOR_CURRENT
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// Should new windows be automatically focused, or ignored until focused manually?
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// IGNORE means new windows only steal focus if they obscure the current window.
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// STEAL means new windows always steal focus.
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//#define FOCUS_START FOCUS_IGNORE
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#define FOCUS_START FOCUS_STEAL
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// Available actions...
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// action_move .num = SPOT1/2/3
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// action_focus .num = SPOT1/2/3
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@@ -71,15 +57,11 @@
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// action_focus_direction .num = UP/DOWN/LEFT/RIGHT
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// action_close
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// action_cycle
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// action_other
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// action_command
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// action_find_or_start
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// action_move_monitor
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// action_focus_monitor
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// action_fullscreen
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// action_above
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// action_snapshot
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// action_rollback
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// If you use "AnyModifier" place those keys at the end of the array.
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binding keys[] = {
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@@ -119,9 +101,6 @@ binding keys[] = {
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// Toggle current window full screen.
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{ .mod = Mod4Mask, .key = XK_f, .act = action_fullscreen },
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// Toggle current window above.
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{ .mod = Mod4Mask, .key = XK_a, .act = action_above },
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// Switch focus between monitors.
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{ .mod = Mod4Mask, .key = XK_Next, .act = action_focus_monitor, .num = +1 },
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{ .mod = Mod4Mask, .key = XK_Prior, .act = action_focus_monitor, .num = -1 },
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@@ -133,10 +112,6 @@ binding keys[] = {
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// Launcher
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{ .mod = Mod4Mask, .key = XK_x, .act = action_command, .data = "dmenu_run" },
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// Snapshot state
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{ .mod = Mod4Mask, .key = XK_s, .act = action_snapshot },
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{ .mod = Mod4Mask, .key = XK_r, .act = action_rollback },
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// Find or start apps by WM_CLASS (lower case match).
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// Only works for apps that use some form of their binary name as their class...
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{ .mod = AnyModifier, .key = XK_F1, .act = action_find_or_start, .data = "konsole" },
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