diff --git a/README.md b/README.md index d9ea59a..a98dffb 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,8 @@ xoat *X Obstinate Asymmetric Tiler* * Designed for wide screens, including multi-head support. -* Static tiling; you get just three fixed tiles and windows never move automatically. +* Static tiling; you choose three fixed tiles at build-time. +* Windows never move between tiles or monitors automatically. * Bare minimum EWMH to support panels and [simpleswitcher](https://github.com/seanpringle/simpleswitcher). * A few keyboard controls for moving, focusing, cycling, closing, and finding windows. * Transient windows and dialogs are centered on parent, not tiled. @@ -13,23 +14,36 @@ xoat ### The Layout - --------------------------------- --------------------- - | | | | | - | | | | | - | | 2 | | | - | 1 | | | 1 | - | |---------| | | - | | | | | - | | 3 | | | - --------------------------------- | | - |-------------------| - | | | - | 3 | 2 | - | | | - --------------------- +* Layout is chosen at build time. +* Tile proportions can be adjusted. +* Can be flipped horizontally. -* Layout can be flipped horizontally to place tile 1 on the right. -* Layout rotates along with Xrandr rotated monitors. + --------------------------------- --------------------------------- + | | | | | | + | | | | | | + | | 2 | | 2 | | + | 1 | | | | 1 | + | |---------| |---------| | + | | | | | | + | | 3 | | 3 | | + --------------------------------- --------------------------------- + +* Xrandr rotated monitor also rotates layout (always 90 degrees, right). + + --------------------- --------------------- + | | | | | + | | | 3 | 2 | + | | | | | + | 1 | |-------------------| + | | | | + | | | | + | | | | + | | | | + |-------------------| | 1 | + | | | | | + | 3 | 2 | | | + | | | | | + --------------------- --------------------- ### Philosophy @@ -45,7 +59,7 @@ xoat 2. Medium monitoring-something apps 3. Small background-chat-music apps 4. Apps people should not use ;-) - * Want more tiles? Buy more monitors. + * Want more tiles? Buy more monitors! * Keyboard controls generally preferred over the mouse, when practical. * Faster. Muscle memory. * Click-to-focus model preferred over focus-follows-mouse.