This commit is contained in:
seanpringle
2012-08-31 13:47:40 +10:00
parent 49709ee440
commit dc81df9d2b

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@@ -24,20 +24,16 @@ cerberus
* Asymmetric tiling layouts are more useful than symmetric ones.
* A master/stack layout is good, but only if the stack is asymmetric.
* Static tiling is more useful than dynamic tiling or floating.
* Windows moving around without user input is a crime.
* Having a choice of tiling layouts at run time is distracting.
* Make the layout choice once at build time and get on with work.
* Apps that remember their size can handily be placed back in the correct tile.
* Three tiles suffice because:
* App windows are always one of four types:
1. Large work-being-done apps
2. Medium monitoring-something apps
3. Small background-chat-music apps
4. Apps people should not use ;-)
* Focus-follows-mouse is annoying.
* 2/3 is a nice fraction.